Posts made within an hour of each other will be removed. Users are limited to two posts for any given 24-hour period. It is not a catch-all flair for jokes and satire.ĭon't spam /r/WarThunder. individual screenshots or minor discoveries. The DATAMINE flair is for substantive datamining posts.It is intended only for official War Thunder news from Gaijin sites and sources. Unflaired posts don't get an upvote button and incorrectly flaired posts may be removed. Your account must be 3 days old to comment and at least 30 karma to post here.įlair your post appropriately after submitting. Submit a link Submit text post Please activate this subreddit's custom style for access to extra functionality such as content filtersįor Sim mode, visit r/WarthunderSim! Rules Originally posted by Paladin:IMO: Having played both, I find each fills a particular niche, but I enjoy War Thunder more. If I had to give you a generic statement about how it plays, I'd say it's a mix between world of tanks (arcade) and arma (military sim) If you like a bit more of a challenge, a bit more realism, and a bit more styles of play. Overall, if you are looking for a fast paced call of duty (with tanks) experience, I suggest world of tanks. Unlike WoT which funnels you into specific paths to go through similar to a MOBA. This means that there is more "wasted space", but also means that extended flanking maneuvers and extra areas to "cover" exist. all works quite well! And systems exist between both so that tankers can call out coordinates to air support to assist them. Although being bombed can sincerely blow, the fact that AA tanks/trucks have a job to perform, fighters to keep the bombers at bay, and bombers to try and root out those pesky campers. The combined arms gameplay between planes and tanks is fantastic. Who knew? It's like the gunners seat is magnetic). as every part is realistically placed inside the hull, and it means that some tank designs are blatantly flawed (for example, every shot to a german tank will kill the gunner. This means that unlike world of tanks, shooting the cupola over and over again will not actually destroy your whole tank. Instead of hitpoints, you instead attempt to disable all the parts and/or people inside a tank in order to destroy it. With all this pain comes extra xp rewards to offset it. War Thunder: Is a slightly more advanced game with features that include arcade style combat, AND more difficult "realistic" modes that remove all the air assist and features that make the game easier. It features a hitpoint based system, smaller "arena" sized maps, and faster paced gameplay for those who just want to roll around and shoot tanks like it's call of duty. World of Tanks: Is an arcade style shooter with tanks. IMO: Having played both, I find each fills a particular niche, but I enjoy War Thunder more. not important,if you have problems understanding what he means,just ask him to cut it out for you. Punctuation and grammar are things, you know. Wolrd Of Tanks what i like about it is they have the mechanic of upgrading you tank gun ,armor and engine that what i like world of tanks and they also have this SCI FI tank where they don't exist =-= but its cool to have the game alot of tank then a few tank and that all i like about World of Tanks oya WOT get fast bored over WT i dunno why but i realy prefer WT over WOT. Originally posted by zXaV93RoXz:War Thunder first you have no Gold APCR or Other Shell that you need to pay using real money to get advantage over other player and yes i know they have make it so you can buy using ingame currency but its limited then the GOLD one and second what i like war thunder over World Of tanks is war thunder have the penetration mechanic where you shot you see the shell pen through the armor where you don't need to depend HP that the GOLDNESS War thunder have over World of Tanks.
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